2011. The year I graduated from high school had some great music releases. And, of course, released one of my all time favorite video games: The Elder Scrolls V: Skyrim. Although I first played it a few years later, I was hooked. At the time, the visuals were great and there was a massive world to explore. My favorite features, though, were it’s fantastic score by Jeremy Soule, and it’s frigid/cold/snowy location.
Now, in this day and age, reboots and remasters run rapid. Both for good and bad. Announced at E3 earlier this year (after some rumors) we are now being given a Skyrim – Special Edition! Basically giving the graphical engine a complete overhaul and adding mod support (for consoles). I, for one, am extremely excited and figured I’d share some advice from my play-throughs, and maybe even some mods to check out.
Don’t Try to Be Everything
There are three basic “classes” in the game, Warrior, Thief, and Mage. Now, although you have access to all Skills from the start, it’s almost better to just focus on one set. (My link provides a good chart at the beginning.) Also, you don’t have to follow it exactly. There are some skills that are beneficial to all such as Alchemy or Speech. I should also mention your Race selection can provide some additional bonuses.
Don’t Be Too Adventurous
Wait. Isn’t that the whole part of the game? Yes, but hear me out. Discover the location. But remember you don’t necessarily need to explore it… yet. A lot of places are found throughout the main games and additional guild’s quest lines. Plus, assisting citizens and town leaders, they can give you side quests. One play-through, I was stuck with a flute the entire game. Couldn’t drop or sell it. Couldn’t find the owner as a quest was never given. Plus at early levels, you might need ALL the weight/space you can spare.
And You Don’t Have to Carry EVERYTHING
And speaking of weight and space. You don’t have to pick up every single object you see. This goes along with stealing as well. My suggestion is to take useful items: ingredients, potions, scrolls, and maybe some food items. All usually weigh no more than one in-game pound. Miscellaneous items I like are gems, lockpicks, ores/ingots, and Soul Gems. Weapons and Armor… I’ve found ONLY taking enchanted objects. One, they can be useful in your Enchanting, and two, they are worth more. Jewelry is also a good weight to value ratio and arrows are weightless. If you are into thievery. Same deal.
Bonus: Some “Endorsed” Mods
If you are a PC player, you have access to these immediately. If you don’t have them or aren’t familiar, I really do recommend checking them out. Hopefully these will be compatible when the console release drops.
^basically anything by Arthmoor